Building weapon mods replaces the current mod applied to the weapon, the replaced weapon mod is stored in character's inventory.Attempting to craft a weapon mod, which is already present in the character's inventory, will apply the mod from the character's inventory instead of using material (no XP is earned). Including - Ballistic, Energy, Explosives and Melee Weapons and Ammo. Provides a new weapon modification menu for adding/removing weapon mods.
This is an older mod that still gets a lot of kudos for what it brings to the Fallout: New Vegas experience.Combined Community Sound Pack does exactly as the name insinuates it brings a collage of sound effects from multiple mod creators under a single package to revamp the audio experience. Featuring new mesh, completely new textures, trueish to vanilla (as much as possible) Weapons. Here are a couple of mods that I have on New Vegas.